08 July 2016

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You will report to the Allard Pierson Museum in Amsterdam with your laptop and sleeping bag. The first day focuses on meeting each other, storytelling, workshops and forming teams. We will look at the ‘20 chosen objects’ in the empty exhibition rooms and find out more about the meaning and the stories behind these objects. Next, the teams will be chosen. After dinner and drinks, the teams will be assigned certain objects. Each team will focus on a single object or group of objects and give a brief presentation sharing which challenges they aim to take on.

09 July 2016

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So now you are familiar with the objects and their stories: what next? During a co-creation session, you will formulate a proposal. The one concrete element is that you must use digital tools that you design yourself. No prior knowledge is required; we will be using the MeSch toolkit (http://mesch-project.eu), among other things. You will learn a great deal about digital applications simply by doing. Of course you will also receive coaching and a special facility team will be available for practical questions and solutions.

10 July 2016

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The last day will also revolve around making and be capped off with the grand opening of the MuseumMakers exhibition at 8pm. The exhibition will be on display in the museum until the end of August

symposium registration
 symposium registration